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Thread Statistics | Show CCP posts - 3 post(s) |

Jenny Hawk
State War Academy
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Posted - 2010.10.09 11:40:00 -
[1]
Originally by: Bhattran On some of them the huge heads, specifically the giant dome on from the hairline to the top of the skull, could be explained by hair, be it style or type(thickness) but it is the head.
No it's the hairline; some styles let the hair growth start a lot higher than the others.
Look at the example, where the styles left and right have "normal", natural looking hair, the middle head looks like the forehead is huge, but it's actually because the hair starts to grow almost on top of her head (red line) instead of on the natural height (blue line).
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Jenny Hawk
State War Academy
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Posted - 2010.10.09 12:25:00 -
[2]
Originally by: Endecroix I often use an eeeBox for playing (1Gb RAM N270 Atom) and to your credit Eve plays fine until now.
Upon getting taken to the new character creation the game crashes at about 55% of the loading bar. If this is going to need an increased minimum spec might be worth letting people know now or even bypassing the option to create a new character portrait.
I wonder if all those unique high res characters all together in fancy bars with their different faces and clothes won't cause massive lag! 
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Jenny Hawk
State War Academy
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Posted - 2010.10.11 18:18:00 -
[3]
Edited by: Jenny Hawk on 11/10/2010 18:24:22
Originally by: Cyprus Black As it stands, the face and body shape editor is so clunky that if released as is (please don't), we'd see thousands upon thousands of default face and body shapes running around.
- Face: I kind of agree, the original editor allowed for adjusting the shape of the face in a far more radical way than now. Jaw- and cheekbones canŠt be edited, so the size and shape of a lot of heads will be identical for each of the 12 bloodlines. Next to that I do hope we will get more options, it may seem quite extensive but don't forget that the original editor had different hairstyles for every race and what we have now is exactly the same number of options for all races. Which will lead to even more uniformity.
- Body: The body adjustments and varieties are quite good now imo, it's just that the "fat" look doesn't really look convincing yet, but they're still working on that (as no doubt on the aforementioned hairstyles that give you a huge forehead). What I do worry about is will we be able to adjust our length or will every man and women be exactly the same height? Or wil we have different lengths for different bloodlines? Or perhaps option to be slightly crooked (as an old character)?
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